Short: Minbari Flyer (Babylon5) for Lightwave Author: Mark Kane (G_Kane@compuserve.com) Uploader: phenz ibm net Type: pix/3dobj Architecture: generic * * * * * * * * * * * * * * * Narn Fighter * * by Mark Kane * * v1.0 * * * * * * * * * * * * * * * May 6th 1997 Introduction: ********************************** Well, here I am and I have no idea what to write, so I'll just get to the point. Babylon 5 is by far my favourite TV show, and so it's only a logical choice that I decieded to recreate some of the ships from the show in the form of 3D Models. I did this before with a few released 3DStudio models (e.g. the Raider Fighter), and a new bunch of models is soon to be finished. The reason for this is simple, I bought LightWave 3D, and its modeling tools are exactly what I needed to get a little more creative. Here is the result of some of my modeling activities, the Narn's Frazi Class Heavy Fighter from Babylon 5, as seen in "Revelations". It is the second LightWave model I built, so it's far from perfect, but I still think it's good enough to be released. I hope you will like it. :) What should be in this archive: ********************************** - Narn_Fighter.lwo The LightWave 3D model - Narn_Fighter.lws A setup scene with short animation - Narn_Fighter_Hull.iff The hull texture map - Narn_Fighter_Hull_Spec.iff The hull specular map - Narn_Fighter_Fins.iff The texture map for the fins - Narn_Fighter_Fins_Spec.iff The specular map for the fins - Narn_Fighter.jpg A rendering of the model - Narn_Fighter.txt This textfile The object should be placed in the "Newtek/Objects/Babylon5/Narn" folder, the maps in the "Newtek/Images/Babylon5/Narn" folder and the scene into "Newtek/Scenes/Babylon5/Narn". About the model: ********************************** The model took me only about one afternoon to complete, plus a little extra time for the texturemaps. First of all I want to credit Mateen Greenway, his 3DS model was a valuable reference during the first phase of construction. Secondly I need to thank my VCR, through constant slow-mo winding and rewinding it enabled me to figure out many of the details and "nurnies" of the ship, which are now pretty accurate in my model. Last but not least I want to thank all the people who sent me some pics when I had none, thanks folks, you know who you are! :) I think it's sufficiently accurate and detailed, if you have any ideas how I could improve the model then feel free to contact me. I don't mind if you modify the model, as long as you don't distribute that version. Other than that you are free to use it, and if you use it in pictures or animations I'd really like to see what you did with it. :) You can reach me via email at: G_Kane@compuserve.com or visit my homepage for more models, updates and artwork at: http://ourworld.compuserve.com/homepages/G_Kane Legal Stuff: ********************************** This model is distributed as freeware, which means that I own the so called "copyright" to this work. However I am allowing you to use it freely, as long as copyright credit to Warner Bros., Foundation Imaging and my humble self (the least important of the mentioned) is noted in creations using this data. This model was built solely for the recreational fun of it, and is only intended for non-profit and personal use. Not even the tiniest bit of these thingie was obtained by WB, Foundation Imaging nor any of the other copyright owners or creators of the original model. I repeat, this model is only intended for NON-profit use, and the copyright to the original data and Babylon 5 is owned by the above (and here comes a cool word) entities. ;) This document MUST be kept with the refering data set, and the archive has to remain UNALTERED!