Short: tetris like, but different Author: Ico Doornekamp, 68k compile by uploader Uploader: lombi iprimus com au (Lorence Lombardo) Type: game/think Version: 1577 Requires: FPU Architecture: m68k-amigaos See the following URL for SDL requirements:- http://aminet.net/package/dev/misc/SDL-Amiga The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get. space - Flip two neighbour blocks. arrow keys - Move cursor h,j,k,l - Move cursor (vi-fans) escape - Quit game, no questions asked. s - Starts the game. If a game is in progress, a new game will be started instantly. p - Pause game. To avoid cheating, the game will be hidden during pause. e - Generate earthquake. This can be used as a last resort in case of panic, and will remove approximately 30 blocks from the field. It might help you. Then again, it might not. Can be used once per game and costs 50 points. http://zevv.nl/play/code/game/ Feeling bored ? :) Why not check out this URL ? http://home.iprimus.com.au/lombi/1/homepage.htm