Short: Fix to make early version of DOOM.WAD work on Amiga Author: anders.bylund@mbox302.swipnet.se (Anders Bylund) Uploader: anders bylund mbox302 swipnet se (Anders Bylund) Type: game/patch Version: 1.0 Architecture: m68k-amigaos Dptex v1.0 ---------- Some version of registered DOOM.WAD do not work on the Amiga. ADoom and DoomAttack stops with an error. Error: W_GetNumForName: STBAR not found! The DPTEX.WAD file puts the missing textures/patches back into DOOM.WAD to make it work with Adoom/DoomAttack. My DOOM.WAD file is 10396254 bytes long, and I can now play all three missions. I do not know if it will work with other versions of DOOM.WAD Requirements ------------ DOOM.WAD (10396254 bytes) Usage ----- To use it, just put the file into your \doom directory, and then at the command prompt type: Adoom -file DPTEX.WAD [the other wad(s) you want to add go here] DoomAttack -file DPTEX.WAD [ - : - ] Author ------ Anders Bylund Email : anders.bylund@mbox302.swipnet.se